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Q&A

Welcome to Codidact Meta!

Codidact Meta is the meta-discussion site for the Codidact community network and the Codidact software. Whether you have bug reports or feature requests, support questions or rule discussions that touch the whole network – this is the site for you.

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Q&A To be constructive, or not to be constructive, that is the question.

(from now deleted comments, with some changes, on request from the asker) In addition to what Monica said, it may be more clear to say, that the CoC isn't intended to be a full "penal code", which ...

posted 3y ago by luap42‭

Answer
#1: Initial revision by user avatar luap42‭ · 2020-09-24T17:28:45Z (over 3 years ago)
(from now deleted comments, with some changes, on request from the asker)

In addition to what Monica said, it may be more clear to say, that the CoC isn't intended to be a full "penal code", which names all possible "crimes" and threatens penalties, but more something like a "social contract", according to which we shall strive to interact. Or &ndash; if you want the government analogy &ndash; a constitution or preamble thereof.

For example we in Germany (and most likely most other countries) have a full penal code with hundreds of articles and a much smaller constitution which has such "fuzzy phrases" as "human's dignity is inviolable". And while that sentence isn't exactly clear at all, courts have been able to follow all kind of nice things (for example a right to at least some social welfare or a right for privacy or no solitary confinement) from it. Applying this to Codidact, we'd have a somehow-fuzzy CoC with some general social rules and then we deduct more specific rules from them by various means, namely community agreement in meta discussions (either broadly network-wide here or more strictly in the single communities; example: "Is the word X banned by CoC?") and by having an independent control institution (= courts in a government), which will be our [review panel](https://meta.codidact.com/questions/277346)[^1].

And, unlike you are worried, the Panel will carefully review every appeal. And do you know why I can say this with some guarantee? Because we have a solid and detailed set of rules of proceedure that will protect your "rights to appeal". ;)


Furthermore, as Monica said, close reasons are also on our rework list. The current list of reasons is (mostly) my fault. I was adding the feature to the codebase and needed to have some start set, ... which could *and should* have been definitely improved.

I definitely didn't thought of the CoC-version of "Not Constructive" when I added the "Not Constructive"-close reason. The intention was to catch posts, which aren't helpful to anyone (What's 1+1? rather than How to add two numbers?), because answers to them will not teach the asker something new and the answerers won't really learn something new or exciting and the answers are not helpful to other visitors because they are only applicable in the specific use case of the asker.

But, the good news is that we can easily get rid of the reason. Or edit it. And we don't have to wait for a close reason overhaul. If someone would suggest a better name/a replacement, I can update the close reason on every site. If you want to lead that initiative, feel free to start a more specific discussion about the close reason.

[^1]: I know, I keep deferring this until "future incorporation", but such things unfortunately take time, but I promise we try to start having the Panel ASAP