Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Welcome to Codidact Meta!

Codidact Meta is the meta-discussion site for the Codidact community network and the Codidact software. Whether you have bug reports or feature requests, support questions or rule discussions that touch the whole network – this is the site for you.

Post History

60%
+1 −0
Q&A Assessing the 5 tag limit

The tag limit is a trade off. If you allow many tags, you have more freedom when tagging, but also you must work harder to clean up unnecessary tags from people who don't know better. That last one...

posted 6mo ago by matthewsnyder‭

Answer
#1: Initial revision by user avatar matthewsnyder‭ · 2023-08-15T02:17:51Z (6 months ago)
The tag limit is a trade off. If you allow many tags, you have more freedom when tagging, but also you must work harder to clean up unnecessary tags from people who don't know better. That last one assumes too many tags is a problem. Steam, for example, has no limits on tags for a game, and functions just fine (partly because users are allowed to vote on tags and their search systems are sophisticated). However, I can see how some people on a Q&A site like this would get frustrated at seeing new users add unnecessary tags.

With fewer tags, you have less freedom, but there is also less work for mods to do to clean up tags. When you have few tags, you're more likely to think about what tags you are adding.

As for where the cap should be, I think the Pareto principle applies here. If you add 10 tags, probably only 2-3 are most meaningful, and the other 7 are basically noise. So why not skip the noise, and only add the 3?

Compounding the issue is "service tags". These are tags that are not necessarily about describing the subject matter, but to help categorize the type of question. They are most useful for active moderators, not regular users. These compete with subject matter tags that *are* useful to ordinary users for limited tag space.

Perhaps a solution could be that the number of tags you can add depends on your score? New user would start out being able to add 3 tags, and after the initial "onboarding" period this would increase to 5. Long time active users can add up to 10. I'm not sure what should happen if say a 3 tag user tries to edit a question that had 7 tags added to it by a 10 tag user, though.