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Welcome to Codidact Meta!

Codidact Meta is the meta-discussion site for the Codidact community network and the Codidact software. Whether you have bug reports or feature requests, support questions or rule discussions that touch the whole network – this is the site for you.

Activity for Monica Cellio‭

Type On... Excerpt Status Date
Comment Post #282538 Please "follow" this thread to be notified of status changes for this proposal. Please don't comment in this thread otherwise; we want to keep it focused so followers don't get extraneous notifications. Thanks.
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over 3 years ago
Comment Post #282240 Please "follow" this thread to be notified of status changes for this proposal. Please don't comment in this thread otherwise; we want to keep it focused so followers don't get extraneous notifications. Thanks.
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over 3 years ago
Comment Post #74852 Please "follow" this thread to be notified of status changes for this proposal. Please don't comment in this thread otherwise; we want to keep it focused so followers don't get extraneous notifications. Thanks.
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over 3 years ago
Comment Post #283018 Can we identify some areas that would be off-topic on Power Users but on-topic here?
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over 3 years ago
Comment Post #282960 I meant configurable through the admin tools ("site settings"). We can modify the code to make limits configurable for a community the same way a bunch of other things are configurable, but right now it's baked into the code. The GH issue proposes changing that.
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over 3 years ago
Edit Post #283010 Initial revision over 3 years ago
Answer A: Add an icon for verification (for mods)
The icon appears in the "user card": screenshot It doesn't appear in the post lists (question list, search results, etc), but it doesn't seem like mod/admin status is important to call out there, where you aren't yet seeing what the person actually said beyond a title. The latest changes Som...
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over 3 years ago
Comment Post #282984 I wonder about the performance impact of checking as you type -- it's one thing to update for a comment that caps out at 500 characters, but a 30,000-character post would be different. At the very least, though, if you *hit* the limit and a submission is rejected because of it, we should report the ...
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over 3 years ago
Comment Post #282960 I don't think it's configurable today, but I entered a [GitHub request](https://github.com/codidact/qpixel/issues/582) to see if it can be made so.
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over 3 years ago
Comment Post #282871 Thanks for confirming! (I got as far as confirming that we didn't grab the shift version, but didn't go on to actually insert a Unicode character.)
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over 3 years ago
Edit Post #282968 Initial revision over 3 years ago
Answer A: How can we improve community proposals?
Indicating interest and following proposals Now that we have threaded comments, and the ability to follow threads (meaning you get inbox notifications of new comments), maybe we can use that to simplify some things. Two suggestions: - For each proposal, create a thread on the post named someth...
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over 3 years ago
Comment Post #280302 I think we can use comment threads (and the ability to follow them) to do this now. We can add a "follow this proposal" thread that people can follow, and when a proposal changes state we can comment in the thread and followers will be notified. It's still a manual process but at least it'll ping p...
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over 3 years ago
Edit Post #282436 Post edited:
over 3 years ago
Comment Post #282950 Probably not a configuration setting, or at least I haven't come across it.
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over 3 years ago
Edit Post #282939 Post edited:
over 3 years ago
Edit Post #282940 Initial revision over 3 years ago
Question User profile now has a Discord link
We currently use Discord for community chat. Not everybody uses Discord and that's fine; nobody is required to be in chat. Someday we would like to remove our dependence on a third-party service, but that will not be soon. If community members (or moderators) want to use chat to talk with somebo...
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over 3 years ago
Edit Post #280046 Post edited:
according to https://github.com/codidact/qpixel/commit/93a923e8e26df977ea906c275eb903ebe4711818
over 3 years ago
Edit Post #282939 Initial revision over 3 years ago
Question New search options
The team has made some improvements to search, including the following new options (taken from the search help): filtering by user If you want to search for posts written by a particular user you will need to know their unique user number for the community. This can be found by looking at th...
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over 3 years ago
Edit Post #282872 Post edited:
over 3 years ago
Edit Post #282910 Initial revision over 3 years ago
Answer A: changes to reputation
I see a lot of frustration in your post. I'm sorry you're having a rough time on Codidact. I'm particularly sympathetic to the language barrier; languages are hard to gain fluency in (at least as adults) and English is especially challenging because of its "eclectic" history. I was once yelled at ...
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over 3 years ago
Edit Post #282026 Post edited:
over 3 years ago
Edit Post #282872 Initial revision over 3 years ago
Answer A: No filter for unanswered questions
Instead of adding another button, we've made search more robust. Better documentation will be coming, but you can now search for `answers:#`. `answers:0` finds unanswered questions. Actually, it finds unanswered top-level posts, so it's currently returning articles too (oops), but you can also add...
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over 3 years ago
Edit Post #282871 Initial revision over 3 years ago
Answer A: Keyboard shortcut for image upload prevents me from entering Unicode characters by number
The keyboard shortcut for uploading an image is now explicitly control-u, excluding control-shift-u.
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over 3 years ago
Edit Post #282159 Post edited:
over 3 years ago
Edit Post #280584 Post edited:
over 3 years ago
Edit Post #280930 Post edited:
over 3 years ago
Comment Post #282808 One site mechanic that should help us that we decided from there very beginning that answer "acceptance" is broken on SE. We sort by score, no pinning, and when we finish the feature, anybody will be able to say "worked for me" not just the person who asked the question. (I'm on mobile right now so d...
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over 3 years ago
Comment Post #282808 I had that experience on SE too at times; if my well-researched answer was later than others, it might not get any attention while the ones at the top kept getting votes because they were at the top. I think the slower pace here helps with that too; nobody can read everything on some of SE's larger s...
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over 3 years ago
Comment Post #282808 Thank you for sharing this perspective. I'm concerned about the FGITW/HNQ effect too, where a popular but wrong answer pushes others out of view. In case you haven't noticed this yet, we use a different ordering algorithm for answers here at Codidact to mitigate that. We use a scoring system that t...
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over 3 years ago
Comment Post #282810 Chat is good for some things and some people, but we never intended to suggest that people must use it, especially when it's a third-party system. We shouldn't require that you trust, or want to have an account on, or want the hassle of Discord in order to get stuff done on Codidact. It's there for...
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over 3 years ago
Comment Post #279384 That's a good idea @#52991, thanks!
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over 3 years ago
Comment Post #281378 TopAnswers has a similar approach. They have stars (only up, not down), and the number you can cast on a post is an exponential function of your received stars. A thing I like about this is that it's an *option*; as an expert in a topic I'd like to not have the full weight of that expertise affect ev...
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over 3 years ago
Comment Post #282810 We have a Discord chat as an informal thing, but it's not directly tied to accounts here and not everyone uses it, and that's fine. Everyone should feel welcome to use meta (or flags if you think something shouldn't be public) to bring attention to issues.
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over 3 years ago
Edit Post #276994 Post edited:
over 3 years ago
Edit Post #280723 Post edited:
over 3 years ago
Edit Post #280350 Post edited:
we weren't good about updating this, sorry!
over 3 years ago
Edit Post #282397 Post edited:
over 3 years ago
Comment Post #282653 I hope you didn't read my response as criticizing the question -- not the intent at all! It's important for both the target community and the larger Codidact community to be able to discuss questions of community scope/boundaries/separation/integration.
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over 3 years ago
Edit Post #282653 Initial revision over 3 years ago
Answer A: Ideas on the separation of Game Development from Videogames CD
I'm not a videogamer, so I'll admit up front that I'm generalizing from related areas: as a boardgamer or RPG player, would I want to share space with people creating games, game systems, modules, and player aids? My personal reaction is: yes, very much so! First off, when creators participate in...
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over 3 years ago
Comment Post #282165 Sorry @#53207 - I thought we were still waiting for deploy, but that's because I apparently shouldn't try to read commit logs before caffeine. :-) Moshi says it's fixed, so I've updated the tag.
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over 3 years ago
Edit Post #282165 Post edited:
apparently I can't read commit history before caffeine and this really was already in
over 3 years ago
Comment Post #282347 I agree we should show that there were deleted comments; even if you can't see what was there, you can at least tell that some context is missing and maybe that's why that later comment seems off. But it would be nice to not *count* the deleted comments in the preview; saying you're seeing 5 of 10, ...
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over 3 years ago
Edit Post #282591 Initial revision over 3 years ago