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Activity for Monica Cellio
Type | On... | Excerpt | Status | Date |
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Comment | Post #282308 |
Related: https://meta.codidact.com/posts/278946 (more) |
— | over 3 years ago |
Edit | Post #281439 | Question closed | — | over 3 years ago |
Edit | Post #282308 |
Post edited: |
— | over 3 years ago |
Comment | Post #282146 |
@ManishS we have MathJax (including in titles) for communities that want it (such as https://math.codidact.com). I don't know if we have "pure" LaTeX absent MathJax. We don't turn on MathJax everywhere because it introduces some noticeable lag in rendering, but we're happy to turn it on for any co... (more) |
— | over 3 years ago |
Edit | Post #276994 |
Post edited: Saw this comment on the question so adding here. |
— | over 3 years ago |
Edit | Post #282242 |
Post edited: |
— | over 3 years ago |
Comment | Post #282292 |
Yes, answer tags don't make sense for all communities, and also not for all answers even in communities that use them. Answers should use tags when they need to distinguish a specific case from a general case (e.g. this answer to a python question is for python 2 but not python 3). (more) |
— | over 3 years ago |
Comment | Post #282291 |
A "latest version" policy when answering makes sense at the time. Now fast-forward a few years when C++17 isn't the latest version any more, or imagine that the community existed back when C++11 was current. Now you have a bunch of answers and only dates can guide you. Would it help to be able to ... (more) |
— | over 3 years ago |
Edit | Post #282281 | Initial revision | — | over 3 years ago |
Question | — |
Should we be able to tag answers? On some of our communities, it would be helpful to be able to label answers systematically: - On Code Golf, by language. - On Software Development, Power Users, or Linux Systems, by specific version/platform/library -- for example, if the answer to a C++ question is different for C++11 than C++... (more) |
— | over 3 years ago |
Edit | Post #282242 |
Post edited: |
— | over 3 years ago |
Edit | Post #282240 |
Post edited: Proposal includes a scope, so if there's consensus that part's good. A short summary seems easy based on that. The big thing we need is people. |
— | over 3 years ago |
Edit | Post #282242 |
Post edited: |
— | over 3 years ago |
Comment | Post #282243 |
Meta is just the example; this would be used on all the communities (with each community being able to customize that orange banner area along with its logo). (more) |
— | over 3 years ago |
Edit | Post #282242 | Initial revision | — | over 3 years ago |
Answer | — |
A: Getting a gaming community of Codidact Please use this post to indicate your interest in helping to build this community. You can either edit this post (if you have the edit ability on Meta) or comment and someone else will edit it into the post. Please indicate if you expect to be a casual or more active participant. If you anticipate... (more) |
— | over 3 years ago |
Comment | Post #282165 |
Thanks for checking. The other possibility was that *we* were caching it, though I'd expect us to refresh that at the same time we check/update abilities. So looks like a bug. Thanks for the report. (more) |
— | over 3 years ago |
Comment | Post #282165 |
Is this still happening? (Trying to rule out caching.) Also, congratulations! (more) |
— | over 3 years ago |
Comment | Post #282163 |
That was a widely-reported bug; I don't see the harm in making the resolution a little more clear to people who are looking at some of those reports. (more) |
— | over 3 years ago |
Comment | Post #282159 |
I wonder if the image-upload shortcut could be (or was meant to be) Ctrl-U, as opposed to Ctrl-shift-U, and if we could be stricter about that. Or maybe image upload could get a different shortcut. (more) |
— | over 3 years ago |
Comment | Post #282101 |
@Istiak it's the same link as in the post: https://mattjbrent.github.io/# . (more) |
— | over 3 years ago |
Comment | Post #282146 |
@celtschk thanks for pointing that out. I wonder if there's a library or something that already implements this entity-to-rendering (or entity-to-Unicode) translation. (more) |
— | over 3 years ago |
Comment | Post #282138 |
I like where your proposal is going. Personally, I'd drop rep and put the hamburger menu back -- people using phones expect a hamburger menu and know what it means. By dropping the rep out we can make room and still even show some banner. (more) |
— | over 3 years ago |
Edit | Post #282149 | Initial revision | — | over 3 years ago |
Answer | — |
A: Taking our design to the next level: feedback wanted More phone feedback -- smaller layout issues. For a screenshot see this answer ('cause wow is that huge and I don't want to do that on a second answer). - I'm glad to see that the "filter results" button is visible and not just lost to "that column goes to the bottom in a responsive design". (No... (more) |
— | over 3 years ago |
Edit | Post #282148 | Initial revision | — | over 3 years ago |
Answer | — |
A: Taking our design to the next level: feedback wanted I looked at the mockup on my phone. At default zoom this is what I see (in Chrome, in case it matters): Screenshot screenshot Focusing on the question list (for this answer): - With the amount of stuff at the top and the size of the titles, I see only one question. That seems unfort... (more) |
— | over 3 years ago |
Edit | Post #282146 | Initial revision | — | over 3 years ago |
Answer | — |
A: Should HTML entities be supported in titles? We reviewed this and have decided to leave titles as text-only, but we have a workaround that we hope isn't too difficult. To support HTML entities we'd have to run titles through HTML rendering, which adds an opening for security risks. Sure, we have those with the body already, but this would b... (more) |
— | over 3 years ago |
Comment | Post #282138 |
One of the goals is a design that works on all platforms. On my phone, the layout in this answer is too wide to be legible -- if the design fits the text is too small, and if I zoom to get readable text things don't fit. I'm not seeing what you're seeing when I visit Reddit, so I can't test what th... (more) |
— | over 3 years ago |
Comment | Post #282101 |
@Istiak it's a responsive design. I tried it on my Android phone and while there are some things I'd change (will write an answer later), it worked for me. If you're seeing a problem on mobile please let us know; one of the goals here is to have a design that works everywhere, without customized v... (more) |
— | over 3 years ago |
Edit | Post #281617 |
Post edited: |
— | over 3 years ago |
Comment | Post #276994 |
Thanks @corporat - that's what I assumed from context, but hadn't heard the specific term VTT before so just checking. :-) (more) |
— | over 3 years ago |
Comment | Post #282110 |
I don't think the footer omission is an intended change; it's just that this mockup only uses the first handful of questions to demonstrate the changes and then stops. The footer isn't going away. (more) |
— | over 3 years ago |
Comment | Post #282106 |
Some people use the same avatar everywhere -- Google, Twitter, Facebook, here, etc -- and we shouldn't impede that. It's already annoying that some sites use circles and some squares, making it harder to make something that works everywhere. Telling people "oh, you need to resize (etc) your image f... (more) |
— | over 3 years ago |
Comment | Post #282101 |
@Moshi this is great feedback; could I persuade you to write some answers? People might want to discuss and vote on what you say about tag styling, tag filters, and post score, for example. Oh, and I totally missed the round avatar -- no idea if that's an intentional change, but worth asking about!... (more) |
— | over 3 years ago |
Edit | Post #282101 | Initial revision | — | over 3 years ago |
Question | — |
Taking our design to the next level: feedback wanted Our team has been exploring some ideas to improve Codidact's design. We've wanted to improve the visual design for a while, and we also have a lot of other usability changes we'd like to make. We want visual design and function to complement each other, creating a more intuitive and pleasant experi... (more) |
— | over 3 years ago |
Comment | Post #276994 |
Oh wait. The top-voted answer here already proposes "human-mediated", which is the point I was meandering around. In other words, yes I think RPGs that happen to be played online, with a human GM and human players, are solidly in scope already. (more) |
— | over 3 years ago |
Comment | Post #276994 |
Welcome @corporat ! I'm happy to see the recent interest in this proposal. By VTT do you mean virtual RPGs or virtual games more broadly (like board games)? Personally, I think so much of RPGs is about the *play* (roleplaying, rules, story development, etc) that the exact venue is kind of secondar... (more) |
— | over 3 years ago |
Edit | Post #276994 |
Post edited: |
— | over 3 years ago |
Edit | Post #280299 |
Post edited: |
— | over 3 years ago |
Edit | Post #281577 |
Post edited: |
— | over 3 years ago |
Edit | Post #281080 |
Post edited: |
— | over 3 years ago |
Edit | Post #281881 |
Post edited: |
— | over 3 years ago |
Edit | Post #282093 | Initial revision | — | over 3 years ago |
Answer | — |
A: Deleting a question that has answers that were deleted by System, transfers the answer deletion to the question deleter This is fixed going forward, but existing deletion records haven't been updated. (more) |
— | over 3 years ago |
Edit | Post #281907 |
Post edited: |
— | over 3 years ago |
Comment | Post #282086 |
I'd be inclined to put the wiki behind a "more" link that does an in-page load, so you can see the full wiki and the questions together but don't have to. (more) |
— | over 3 years ago |
Edit | Post #276994 |
Post edited: |
— | over 3 years ago |