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Welcome to Codidact Meta!

Codidact Meta is the meta-discussion site for the Codidact community network and the Codidact software. Whether you have bug reports or feature requests, support questions or rule discussions that touch the whole network – this is the site for you.

Activity for Monica Cellio‭

Type On... Excerpt Status Date
Comment Post #282165 Sorry @#53207 - I thought we were still waiting for deploy, but that's because I apparently shouldn't try to read commit logs before caffeine. :-) Moshi says it's fixed, so I've updated the tag.
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almost 3 years ago
Comment Post #282347 I agree we should show that there were deleted comments; even if you can't see what was there, you can at least tell that some context is missing and maybe that's why that later comment seems off. But it would be nice to not *count* the deleted comments in the preview; saying you're seeing 5 of 10, ...
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almost 3 years ago
Comment Post #282578 I didn't mean to suggest increasing the limit. If you type 500 characters as text, it's a certain size that people have grown used to. With code blocks, a comment could plausibly be 2-3 times as tall. is that a problem or is that ok? The typical case of a few lines of code seems reasonable to me,...
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almost 3 years ago
Comment Post #282570 That's true for "homework problem sets", but sometimes homework is in the form of questions to be answered with words. For example, "when should you use an interface versus class inheritance?" is one I've seen. Granted the homework form might also contain instructions ("be sure to address..."). Bu...
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almost 3 years ago
Comment Post #282563 @#8176 in case this helps: the guidance at the top of the "ask question" page is customizable per community. If Software Dev wants to add something (such as policy links), we can do that. Ideally, work out a draft on SD meta and ping a team member when it's ready.
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almost 3 years ago
Comment Post #282538 The off-topic list doesn't say, but I assume that "technique" questions (how do I achieve this effect) would be not only welcome but probably pretty common? Are there any arts that are excluded? Are woodworking, blacksmithing, weaving, sculpting, enameling all in scope? What about digital arts --...
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almost 3 years ago
Comment Post #282346 For comments on the page, to "contain" long threads I'd keep the current approach of showing the first five comments only (not all of them), but if you click the link at the bottom it would load the rest. I think this strikes a good balance between comment accessibility and comments being out of the...
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almost 3 years ago
Comment Post #282346 After using it for a while in real contexts (not just on a test server), and given all the feedback, the solution I'd like to see is: you can see all comments from the post page, you can reply from there, and we also keep the link to the separate page because there are cases where that's easier to ma...
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almost 3 years ago
Comment Post #282480 Oh, thanks for the additional info! My test message wasn't short enough.
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almost 3 years ago
Comment Post #282480 That's weird. I just logged in with a generic account (no special privileges) and posted a thread here: https://a.dev.codidact.org/comments/thread/66. Did you log out and back in again like it says in the message, and if so did that make a difference?
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almost 3 years ago
Comment Post #282479 It's also worth noting that the dev server might be running experimental code or might be down at times. Also, when you sign up on the dev server and get the confirmation email, you have to edit the URL from meta.codidact.com to the dev server.
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almost 3 years ago
Comment Post #282342 Good point, thanks -- I'll try to elaborate on that in a place more visible than this comment. We didn't want the UI complexity of deep nesting and branching, and we do have plans for reply chains so you can reply to specific comments and see that in the rendering. Haven't gotten there yet. You ca...
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almost 3 years ago
Comment Post #282459 I think if we log the history somewhere, maybe in mod tools or even for now just in the DB, that'll be sufficient. The threat model would be hostile edits: a comment thread turns into a heated argument and somebody changes the title to "so-and-so is an idiot" or something -- we want to know who did ...
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almost 3 years ago
Comment Post #282435 @#54114 people participate here from all over the world and, even among native English speakers, there are variations -- there's no one "proper" English. Please do help everyone to improve posts by asking questions if they're unclear. Let's keep in mind that everyone's coming from a different backg...
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almost 3 years ago
Comment Post #282425 Should we move this to the Q&A category, since it's more discussion about one or more proposals than a solid proposal of its own? We had a Q&A discussion about Software Dev before we launched that, so there's precedent. (At the time we had more than one code-related proposal, so this was a "what sh...
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almost 3 years ago
Comment Post #282420 Thanks Mark. It truly is a group effort.
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almost 3 years ago
Comment Post #282346 Going to a new page does remove ready access to context (like if you need to consult the post the thread is attached to). It's a link away, but I think that's one issue behind the requests for inlining the thread. Maybe the answer is inlining or maybe the answer is some other change to the thread p...
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almost 3 years ago
Comment Post #282342 Thanks - this is good feedback!
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almost 3 years ago
Comment Post #282342 I renamed the thread for you, and thanks for catching that. I didn't think to test who can edit thread titles. On the one hand, if you can edit a comment then you should be able to edit the title (at least if you created it). On the other hand, the title is more of a "shared resource" and we don't...
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almost 3 years ago
Comment Post #282342 Thanks @#53305; that's good feedback. If the thread (where you can add a comment) showed up in-page so you could see everything else easily, would you want to expand to support the whole thread (no matter how many comments), so you could see everything right there, or would you want a scrollbar on t...
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almost 3 years ago
Comment Post #282342 I found it odd initially too, @#53207, but it grew on me after I used it for a while. See what you think after a few days.
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almost 3 years ago
Comment Post #282342 Thanks! The "massive wall of comments" problem is very real in some places, so we really wanted to make that better. I think the in-page preview plus separate pages for the whole thread will be a good balance. I'm looking forward to seeing what happens in practice; if we need to adjust things we w...
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almost 3 years ago
Comment Post #282336 Welcome to Codidact! This is a question for Hindus to answer -- what's true for one religious community isn't necessarily true for others. I hope some Hindus and other prospective participants will respond to your question.
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almost 3 years ago
Comment Post #282308 Related: https://meta.codidact.com/posts/278946
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almost 3 years ago
Comment Post #282146 @ManishS‭ we have MathJax (including in titles) for communities that want it (such as https://math.codidact.com). I don't know if we have "pure" LaTeX absent MathJax. We don't turn on MathJax everywhere because it introduces some noticeable lag in rendering, but we're happy to turn it on for any co...
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almost 3 years ago
Comment Post #282292 Yes, answer tags don't make sense for all communities, and also not for all answers even in communities that use them. Answers should use tags when they need to distinguish a specific case from a general case (e.g. this answer to a python question is for python 2 but not python 3).
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almost 3 years ago
Comment Post #282291 A "latest version" policy when answering makes sense at the time. Now fast-forward a few years when C++17 isn't the latest version any more, or imagine that the community existed back when C++11 was current. Now you have a bunch of answers and only dates can guide you. Would it help to be able to ...
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almost 3 years ago
Comment Post #282243 Meta is just the example; this would be used on all the communities (with each community being able to customize that orange banner area along with its logo).
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almost 3 years ago
Comment Post #282165 Thanks for checking. The other possibility was that *we* were caching it, though I'd expect us to refresh that at the same time we check/update abilities. So looks like a bug. Thanks for the report.
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almost 3 years ago
Comment Post #282165 Is this still happening? (Trying to rule out caching.) Also, congratulations!
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almost 3 years ago
Comment Post #282163 That was a widely-reported bug; I don't see the harm in making the resolution a little more clear to people who are looking at some of those reports.
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almost 3 years ago
Comment Post #282159 I wonder if the image-upload shortcut could be (or was meant to be) Ctrl-U, as opposed to Ctrl-shift-U, and if we could be stricter about that. Or maybe image upload could get a different shortcut.
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almost 3 years ago
Comment Post #282101 @Istiak‭ it's the same link as in the post: https://mattjbrent.github.io/# .
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almost 3 years ago
Comment Post #282146 @celtschk‭ thanks for pointing that out. I wonder if there's a library or something that already implements this entity-to-rendering (or entity-to-Unicode) translation.
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almost 3 years ago
Comment Post #282138 I like where your proposal is going. Personally, I'd drop rep and put the hamburger menu back -- people using phones expect a hamburger menu and know what it means. By dropping the rep out we can make room and still even show some banner.
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almost 3 years ago
Comment Post #282138 One of the goals is a design that works on all platforms. On my phone, the layout in this answer is too wide to be legible -- if the design fits the text is too small, and if I zoom to get readable text things don't fit. I'm not seeing what you're seeing when I visit Reddit, so I can't test what th...
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almost 3 years ago
Comment Post #282101 @Istiak‭ it's a responsive design. I tried it on my Android phone and while there are some things I'd change (will write an answer later), it worked for me. If you're seeing a problem on mobile please let us know; one of the goals here is to have a design that works everywhere, without customized v...
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almost 3 years ago
Comment Post #276994 Thanks @corporat - that's what I assumed from context, but hadn't heard the specific term VTT before so just checking. :-)
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almost 3 years ago
Comment Post #282110 I don't think the footer omission is an intended change; it's just that this mockup only uses the first handful of questions to demonstrate the changes and then stops. The footer isn't going away.
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almost 3 years ago
Comment Post #282106 Some people use the same avatar everywhere -- Google, Twitter, Facebook, here, etc -- and we shouldn't impede that. It's already annoying that some sites use circles and some squares, making it harder to make something that works everywhere. Telling people "oh, you need to resize (etc) your image f...
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almost 3 years ago
Comment Post #282101 @Moshi this is great feedback; could I persuade you to write some answers? People might want to discuss and vote on what you say about tag styling, tag filters, and post score, for example. Oh, and I totally missed the round avatar -- no idea if that's an intentional change, but worth asking about!...
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almost 3 years ago
Comment Post #276994 Oh wait. The top-voted answer here already proposes "human-mediated", which is the point I was meandering around. In other words, yes I think RPGs that happen to be played online, with a human GM and human players, are solidly in scope already.
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almost 3 years ago
Comment Post #276994 Welcome @corporat ! I'm happy to see the recent interest in this proposal. By VTT do you mean virtual RPGs or virtual games more broadly (like board games)? Personally, I think so much of RPGs is about the *play* (roleplaying, rules, story development, etc) that the exact venue is kind of secondar...
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almost 3 years ago
Comment Post #282086 I'd be inclined to put the wiki behind a "more" link that does an in-page load, so you can see the full wiki and the questions together but don't have to.
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almost 3 years ago
Comment Post #282026 We want to add better filtering, including a way to define and save your own filters. We aren't there yet, but I wonder if we could at least make search support `answers:#`, so you could search for unanswered or just one answer or whatever you like.
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almost 3 years ago
Comment Post #282005 We have plans to allow refining the search on a particular community to either just this category or all categories. It seems reasonable to also allow going in the other direction (all communities, not just this one). All of this still needs some UX design, but let's consider it when we do the othe...
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almost 3 years ago
Comment Post #281137 @Moshi sorry about the non-ping (didn't know that). Here's the [GitHub issue](https://github.com/codidact/qpixel/issues/326).
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almost 3 years ago
Comment Post #281137 Thanks for the info @Moshi; I've reopened the issue.
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almost 3 years ago
Comment Post #281983 I don't know what's most common; people use Twitter and mailing lists and Facebook and wherever else to attract people who aren't already here, too. Improving how *Codidact* treats *Codidact links* is a good idea; if the renderer automatically generated the Markdown you're looking for that would add...
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almost 3 years ago
Comment Post #281910 @Istiak‭ I think it's a case we just didn't consider. When logged out we could still show the description (what it is, what you need to do to earn it), without the user-specific progress.
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almost 3 years ago